Forgive me if I have this all wrong, but in summary it seems to be that they have created a faster algorithm for creating a 3D (built of voxels, not polygons) from a set of 2D photos of that scene.
Am I right?
Am I right?
But yes, it's far more realistic than your simple mesh-and-texture; the video shows it handles reflections and transparency. When NeRF came out (~2020?) it was a major step forward in light field quality and this technique appears to maintain that quality.