Doesn't UWP/WinUI render using DirectX? What makes it so slow?
>I believe what you’re doing is describing something that might be considered an entire doctoral research project in performant terminal emulation as “extremely simple” somewhat combatively.
And I guess DirectDraw lacks a fast API to do colored text?
In all that time, as computers have got blindingly fast, the one and only constant is the guarantee GUIs continue to get get slower.
The "Disable hardware acceleration" setting, when present, still frequently makes all sorts of desktop software run faster and less buggy.