A state syncing framework based on Vuex and rollback netcode
matthewc.dev
matthewc.dev
I have a deep Proxy that wraps the game state and watches for any changes on the server. It then sends a diff of the current state with the previous synced one using fast-json-patch (https://www.npmjs.com/package/fast-json-patch) to the client which also uses the same library to reconcile the state within a Vue reactive({}) object, which then updates the DOM. Since it's only a card game, it's all event based and there's no game loop or polling needed and there's only a few websocket messages per minute. It was fun to design and is pretty efficient too.
Being a bit of contrarian, and not a front end person, I'm inclined to believe that you could do the DOM manipulations pretty easily in plain JS without a framework.
Anyway, sounds like a fun project.
I'm over-indexed on the language, but at the core is you are fundamentally building a data-base like thing with a logger.