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- It is driven entirely by formal requirements and specificationsCan you explain why this is a bad thing? I've found that formal requirements and specifications are almost always good unless they're just vague (in which case: they're not really formal)
> - These requirements are approved by "the customer," which is a set of people completely independent from "the actual users."
Well, yes. That is indeed a problem.
> - A requirements document cannot easily capture "the UI/UX doesn't suck," because that sort of thing often tends to be more subjective or not well thought out in advance.
I've found that very very few people actively request people to say "your UI sucks". Instead, they want "constructive criticism" and/or "describe why it sucks!". Which, is sort've fair. But it gets to be extremely tiring to explain why the UX doesn't "just suck" but is fundamentally flawed.
> - The developers often pat themselves on the back for meeting the requirements.
Nothing wrong with that either.
> - The customer has to accept the software and foist it on the users, because it meets the requirements.
The customer has to accept the software because that's how contracts are done. But they don't have to foist it on the users. They just want to show that they've been able to deliver on their promise of a software solution.
> - The competition is entirely about who gets the contract to build the software, and not for which software is actually the best.
Well that's quite a problem.