I wrote a couple of games for the SEGA Dreamcast. There are two things that I remember from back then:
1) The compiler support for SuperH was beyond abysmal.
2) I loved that machine anyway.
1) The compiler support for SuperH was beyond abysmal.
2) I loved that machine anyway.
I remember that you had to cross-compile from x86 to sh4 on windows and for that you had to first build the entire toolchain from scratch, my pentium 200MMX was not an ideal machine for that :D