Spinlaunch: BUSTED!: https://www.youtube.com/watch?v=9ziGI0i9VbE Spinlaunch: BUSTED (Part 2): https://www.youtube.com/watch?v=ibSJ_yy96iE
Spinlaunch: BUSTED!: https://www.youtube.com/watch?v=9ziGI0i9VbE Spinlaunch: BUSTED (Part 2): https://www.youtube.com/watch?v=ibSJ_yy96iE
Scott Manley’s video (if video is the format you prefer) on Spinlaunch was much better. Scott Manley also has a much better understanding of rockets and space technology than thunderf*t. https://youtu.be/JAczd3mt3X0
And angular momentum is just one of the challenges that appear to be unsolvable. When you hit orbital height, your velocity is in the wrong direction. How do you add enough horizontal velocity? How do you construct a rocket engine that can survive the forces involved in initial launch? How do you prevent the bearings from melting? How do you construct a launch chamber which survives the explosive compression when the projectile penetrates the vacuum barrier into the atmo?
And all with a Theranos-level of founder knowledge.
I'm not sure I follow; if the object is held rigidly to the launch arm until the point of release, it's going to have a lot of angular velocity, sure, but that doesn't imply rotation, does it?
But see my other response above -- this does not seem like one of the bigger issues when the centrifuge arm is much longer than the payload. And we already know this launch system will only ever work for small, non-human, durable payloads.
But isn't the payload rotating around its own center of mass because the centripetal force acting on the "front" of the payload is not parallel with the centripetal force acting on the "rear" of the payload? As soon as you cease to apply the centripetal force (i.e. release the projectile) you're no longer going to generate any torque.
Imagine the payload being held by ropes on the back and on the front and then both ropes releasing exactly as its center of mass passes through horizontal.
Attach the payload at two points in a narrow V, equidistant from the center of mass. In the instant before release, fire pistons that slightly extend the upper arm and retract the lower arm, applying the exact amount of force you pre-calculated was needed to counteract the differences in rotation between those two points. Release while this (hopefully uniform) force is still being applied.
Yeah, you're jolting the hell out of your payload, but that's peanuts compared to what it's about to experience anyway.
Wait, why is your velocity in the wrong direction? You're right that you need to add a whole hell of a lot of horizontal velocity to reach orbit, but you do have ~400 meters per second of horizontal velocity borrowed from the surface rotation of the Earth. You're not going the wrong direction -- there's nothing you need to counter-act. You just need your 2nd stage (assuming we count the initial throw as a 1st stage) to provide all that velocity. The fuel you need to do that was launched up with you. What's the problem? It's a hell of a lot easier than the way we do it now.
> How do you ... survive forces involved
Yes, that is the real problem.
> The projectile has a carp ton of angular momentum after release
No, the centrifuge has a crap ton of angular momentum, some of which is converted to linear momentum in the projectile upon release.
There is no conversion to linear momentum. The projectile is rotating once per turn of the centrifuge. Nothing they do eliminates that angular momentum. That's why in the linked video the projectile is, on close examination, rotating wildly. It's also why the projectile's nose exits the apparatus at a very different location than the tail.
> The projectile is rotating once per turn of the centrifuge.
I keep trying to challenge this, but I think you must be right. I was thinking the angular velocity would be smaller than the arm, but it must be the same. Still, the angular momentum can be much smaller. And I'll paste my proposed (possibly infeasible) solution to that from another answer:
Attach the payload at two points in a narrow V, equidistant from the center of mass. In the instant before release, fire pistons that slightly extend the upper arm and retract the lower arm, applying the exact amount of force you pre-calculated was needed to counteract the differences in rotation between those two points. Release while this (hopefully uniform) force is still being applied.
Yeah, you're jolting the hell out of your payload, but that's peanuts compared to what it's about to experience anyway.
Bonus: can you use the rotation of the ball to help guide you, curveball-style, into the direction of orbit?