https://6502disassembly.com/a2-scott-adams/interp.html
This was like the Infocom interpreter (e.g. "Zork") but more specialized to writing games.
https://6502disassembly.com/a2-scott-adams/interp.html
This was like the Infocom interpreter (e.g. "Zork") but more specialized to writing games.
If you read up Inform's Beginner Guide you'll get amazed of how the Inform6 library handles lots of stuff for you. Lots of verbs and objects types are already implemented, so you can set a game "room" for example in just four words split into two lines.
There's currently a jam going on. Three PunyInform games have been released, and anyone can play and judge them at https://itch.io/jam/punyjam-2/entries . One of the games (Opportunity) comes with source code too, so you can see how it works, if you're interested.
I am curious about Tristan Island, it looks like a decent game for an v3 Z-machine.
A link for anyone who cares: https://hlabrande.itch.io/tristam-island