There are infinite worlds to explore
moultano.wordpress.com
moultano.wordpress.com
I find it remarkable that it turned out to be the other way around. Turns out machines can do amazing art very easily. They are still nowhere near being able to replicate human intelligence though.
I guess it is because art and vision occur at such a deep level we aren't aware of it, so we used to not really understand how it worked. It's quite hard to build a machine that does something when you don't understand what it is. We built them anyway because apparently even though we didn't understand it, it wasn't very complicated compared to other tasks that we perform.
If you were told instead it was made by a human, you'd likely reach harder for a meaning without knowing it, and find it.
Meaning is subjective enough as it is.
The meaning still feels accidental though, not that far off from thinking a random sentence generator’s output is profound. It may very well be profound, but I don’t think you can attribute the profundity to the algorithm. AI (From the AI works I’ve seen) is incapable of purposeful communication with the audience. AI art isn’t solved until it can do that, let alone communicate new ideas.
Discussing this topic further leads down an (interesting!) rabbit hole of what makes things actually worthwhile in life.
Nobody runs around and tries to get them removed from museum just because they are in same hall as Rembrandt.
“High art”, where each piece is supposed to have meaning and advance a narrative with critics? Sure, algorithms can’t do that yet.
But for most people, art is just something they like looking at, and algorithms are great for producing that.
Also, the criticism that this isn’t good art because they all look kind of the same, is the same criticism levelled at human-produced pop music or trash fiction.
I wouldn’t be at all surprised to soon see an algorithm capable of producing a novel-length text of similar quality to that on sale at airport bookshops.
I’m not sure what you’re referencing with them all kind of looking the same, that’s not my problem with AI art.
If trained on the output of human masters, James Gurney in this case.
What I feel these pieces lack above all is composition. There is nothing that is framed, no center piece, nothing to draw the eye, it's all texture, almost uniformly distributed.
I enjoyed your "Tour of the Sacred Library" a lot! At first, I was just reading a nicely written, very "ambiance heavy" story, then little by little, I realized that the accompanying images were a bit "off", and finally that they were generated. Very inspiring experience.
You can actually hook algorithmic art from Houdini to GAN models and bake 3D art for later use.
Problem is that GAN models are still not good enough to produce human level realistic images.
It can generate trippy images but these are not very useful for commercial products.
We still need better models or a completely different approach for computer generated realistic art.
GAN models are really cool. Don't get me wrong. But they are popular _because_ they are fast at inference. They are still challenging to train (hopefully projected GAN helps with this) and have a very tough time representing highly diverse datasets with lots of data.
I've seen some stuff like that but it's not really what I'm talking about. I want fully dynamic, spatially consistent generative worlds.
And that is pretty hard to do at 75 or so FPS in stereo.
This style of interaction actually fits very well with my current theory of consciousness. It allows "echoing" of ideas back and forth with the AI. Repeated echoes allow an idea to form using the best inputs from all involved.
The code that I started from was written by RiversHaveWings based on a method by advadnoun with further modification by Eleiber and Abulafia.
Metaverse or otherwise, we're definitely moving towards self-chosen names that only really work in the electronic-life realm. I'm aware this has been a slow shift over decades, but the sentence above is 33% online nomenclature by letters.
Don't know the other two. The ML art community is weird. They like to cite a lot due to presumably academic backgrounds but no one _really_ wants to be hyper-famous amidst the NFT crowd (recently hacked Banksy, for instance) and so they all use handles pretty frequently.
Is this leading up to "The Ring: Revenge of the AI"?
Jokes aside, great images and the technique is interesting as well.