(Aside from gaming, there's definitely plenty of wins from going to higher end CPUs, but I'm curious about the gaming case specifically.)
(Aside from gaming, there's definitely plenty of wins from going to higher end CPUs, but I'm curious about the gaming case specifically.)
Though at the low end, factorio is also a really well optimised game and can run a 100spm factory at 60ups pretty comfortably on a mid range cpu. It's only the large multiplayer games or megabases where it starts to hit performance limits.
Cities Skylines is probably the best example of a game where the average player has big gains in performance in regular play they could get from a cpu upgrade.
There are, but megabase (>1k spm) territory is where players start making design decisions around ups impact like avoiding large logistics zones or avoiding heat pipes.
There are a few games that do strongly benefit from a better CPU, but those are the exception, and they still have significant dismissing returns
Fwiw my simple reaction time is 220ms on a basic 60hz display vs 170ms on a top end 360hz, so being able to push those frames has a significant quality of life delta, even though I’m unable to hit 360hz in most games due to cpu bottlenecks on my system.