You cannot realistically write an article dumping on NFTs and digital assets unless you also go after 95% of game developers which are making exponentially more money on microtransactions than the entire NFT marketspace.
Underground gambling rings formed around CS:GO skins. People are spending thousands of dollars on ships in Start Citizen. Most of League of Legends business model is in-game skins.
These are all digital assets that the users don't even really own if they read the terms of service. They are nothing more than flex pieces in game that can be taken away at any time. Don't even get me started on mobile games targeting kids.
But for some reason the bridge too far is adults putting jpegs in their twitter profile pictures.