Queue theory is a lot of fun. There aren't a lot of variables needed to characterise a queue (rate in, rate out, variance of both the rates encoded into a probability distribution). But there are a lot of observable variables (queue length, wait times, utilisation of the servers, probability of there being a queue when a new customer enters the system, probability of the queue overflowing, etc). That means the system is highly over-determined, you need a very small number of observed variables to be able to calculate everything.
Basically all you are doing when you "study queue theory" is training your brain to go very quickly from looking at some random metric to thinking "oh, this is a queue with X distribution, I need to work out the arrival rate and service rate then I know everything".
My personal reference is "Fundamentals of Queuing Theory" by Gross, Shortle, Thomson & Harris. But to learn, just pick some interesting queues (ie, queues with variance in the rates) and start calculating (if cars arrive at a light with X mean rate, what variance means that there will sometimes be a queue extending around the street? Would adding another server at this shop have a big or small difference on how long it takes to prepare my order? Based on the number of checkouts at this supermarket, what rate are their planners expecting - is this a busy period?).
No individual idea in queue theory is that powerful, the advantage is really that when you see a queue you don't waste hours trying to link variables in O(n^2) ways and instead work with arrival/service rates. And you realise that the system works by phase changes rather than anything else, which is in a sense obvious but not actually very intuitive if you haven't identified the queue.