DoubleRecall (YC S11) Turns Paywalls Into Advertising Dollars
nytimes.com
nytimes.com
"So we put up an ad over the front door of the site. Subscribers wouldn't see it at all; other readers had to watch a 30-second video ad, then they got a 'day pass.'
"The day pass approach was beloved by the advertisers and hated by many, though not all, readers. More important, by this point the public was, understandably, thoroughly confused about how to get to read Salon content. It took many years for our traffic to begin to grow again."
http://www.guardian.co.uk/media/2009/dec/03/memories-paywall...
All look far more exciting to me.
But it seems like an audience of the sort of people who would rather jump through hoops than pay a few bucks would not be very desirable to advertisers.
According to BJ Fogg of Stanford on Simplicity, one person is always floating in cartesian plane with time/money changing all the time and being a function of age, location, time of day.
One might have time and is not prepared to spend money and vice versa. And this can change during the day. So, if one gets a brand exposure in the morning when they have spare time to re-type two brand words, they might not have time in the afternoon when they're located at brand outlet, so they'll spend money.
Read about priming studies and call it "cute" again... I dare ya! :-)
Here's a summary of some of Bargh's priming experiments I grabbed from http://jurylaw.typepad.com/deliberations/2007/05/two_interes...:
In one experiment, Yale's John Bargh gave subjects seemingly random word puzzles, with no apparent point or thread. Some of the puzzles containing a subtle preponderence of "old" words: Florida, gray, wrinkle, lonely, bingo. Walking down the hallway to leave after the exercise, the subjects who had the "old" words walked more slowly.
The same paper describes an experiment in which, when they finished the word puzzles, subjects were asked to find "the experimenter" to get their next task. The experimenter was always involved in an interminable conversation with someone else. Subjects whose word puzzles had scattered words invoking rudeness -- bold, rude, bother, disturb, intrude -- had no trouble interrupting. But a huge majority of subjects whose puzzles were full of "polite" words -- respect, considerate, appreciate, patiently, courteous -- never interrupted the experimenter's conversation at all.
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With these studies in mind, I wonder about the impact of typing "diet coke skinny" in terms of brand recall AND in terms of behavior after the fact.
Maybe an audio snippet could be used as an alternative, although actually creating the audio (unless it's done with text to speech methods at the server/creation time) is going to significantly bump up the cost of creating the advert.
[1] http://cnnmoney.transformer.doublerecall.com/2011/08/24/news...
99% of people aren't technical enough to go through any other way than retyping.
I'm not sure how I'll respond to my first one; looking forward to seeing it in action.
Dear DoubleRecall, I URGE YOU to mandate no video ads. That would be a first step to providing a good consumer experience.
We've just fixed that (it was an outdated SDK file) with a direct link to our mobile dashboard, where developers can sign up themselves and get their apps running DoubleRecall in no time.