$140 billion dollars. On training.
On the one hand... you know what, I'd love to work in an environment like that. Seriously.
On the other hand... what's the argument you make to the CFO in support of this? Honest question, interested to hear answers.
I don't know how much that costs all-in, including the salaries, instructors, facilities, but might be starting to approach a million.
That's valuing training!
But I'm glad that learning to kill people (military) is not taught that way.
For instance, if Google fails and cant profit, it cant just shoot at their client until they pay. Your organisation can.
Well we had to build an Army to win against fascism in the Second World War or we all would have perished.
And 'perished' means literally dead or subject to fascism, not just going out of business.
You want the Army to be... less efficient? Spend more for less capability?
100% of all devs make huge mistakes, at least once.
I'm not entirely sure that's always true. For example, i've seen people introduce N+1 issues into a codebase, spend evenings fixing them and refactoring code to fix production issues... just to later introduce those very same types of issues.
Sure, you can learn from mistakes, have post-mortems and so on (provided that your org even does those and that anyone listens and cares about the conclusions from those), but to me it feels like the most foolproof way is to ensure that no-one can make these mistakes again, be it with a checklist (which tend to be ignored, honestly), or better yet, an automated CI step or a new test suite.
In my eyes, it's basically the same as with unit tests - everyone agrees that you need them, but people rarely write enough of them. So if you introduce something to prevent them from not doing what they should, e.g. a quality gate within a CI step which will disallow a merge once the coverage falls below a set margin, suddenly things are a lot better in the long run.
>> a quality gate
Yes, this, also.
Depends on the project, i guess: if you're unlucky enough to be working on a monolith and suddenly a page takes 5'000 SQL queries to load as opposed to 100, because someone thought that initializing data through service/DB calls in a loop is "easier" than writing views in the DB, it might still kill the entire system anyways, depending on the count of users.
And once this data initialization is sufficiently complicated and convoluted for you not to be able to rewrite it and them not wanting to rewrite it, all while "the business" is breathing down on your neck, you might either want to introduce caching (and possibly run into cache invalidation problems down the road), or just freshen up your CV.
I guess i'd also like to expand on the previous suggestion and advise others to consider performance/load testing as well, especially when coupled with APM solutions like Skywalking or even Matomo analytics, both of which can allow you to aggregate the historical page load times, CPM and overall performance of your applications, to figure out what went wrong when.
The only time someone should be fired for causing an outage is if they're negligent or sloppy or mess things up all the time. This is rare. Almost always outages in large systems are the combination of many factors — latent bugs, design flaws, abnormal load, etc, any one or two of which wouldn't take the site down. But when the combine in a perfect storm that nobody foresaw things fall over.