OpenBOR – 2D side scrolling engine for beat em' ups, shooters, and more
github.com
github.com
> Discontinued:
> Mac OS X
I know apple is being a pain about how executable work, but I would not call it versatile if it can't run on a very popular OS.
Nearly every other game engine can export executables fine under MacOS.
https://github.com/DCurrent/openbor/issues/80
The fact they don't support window resizing is pretty terrible. It likely doesn't support different screen size ratios if that's the case.
I appreciate the effort they put into this, but "versatile" is not a word I would describe this as, as an end user.
EDIT: Ctrl+Return doesn't work, and the default resolution makes the UI garbled and impossible to read.
Can someone explain to me what would be the advantages of preferring OpenBOR to SDL2?
[1] https://github.com/DCurrent/openbor/wiki/Compiling-Overview
i think a super-smash bros type clone/engine would be clutch too. lets all get to it!