- UI has always been my weakest point in the sense that what seems logical to me might be puzzling to others. I've been taking notes on what's confusing to players and will implement improvements on the next go-around
- Floating aliens are just...that. I've thought about making it more obvious that they are part of the environment or just removing them altogether
- The score HUD needs to be improved if it's not giving players the satisfaction of keeping a streak. Will test a few things.
- The regular planets give you more turns and they are more present in the lower levels. I might reduce the amount of allowed turns. But in the higher levels, you'll need them if you want to rest a little bit because most of the planets will allow 3 turns at the most or only 1 turn.
- I agree that the multiplier probably needs to be more prominent.
- Autopilot gives a countdown about how many auto jumps are left. The incentive there is that it's entirely possible to keep your streak going if you're paying attention.
- LOL @ the last two options. I'll tell you the story about that. We tried to keep words to a minimum because we have a multilingual option and some terms just don't translate well. FYI, they control camera shake and camera smooth/snap, respectively. If anyone has better icon suggestions, I'm all over it.
Thank you very much. I'm glad you enjoyed the game despite some moments that gave you pause.