That's been the story of VR since the 90's.
If you view VR as a spectrum between ViewMaster 3-D and a holodeck, we're very much still on the ViewMaster 3-D end of things.
If you view VR as a spectrum between ViewMaster 3-D and a holodeck, we're very much still on the ViewMaster 3-D end of things.
You're not in a sensory goo tank or anything but for starters you can't even lift up a virtual boy.