even if we accept that, that still means we had more than 3 decades of limitless duplication, yet people aren't "lose their minds and bend their whole will toward reintroducing scarcity by any means possible".
>Look how long it took for the music industry to accept DRM free audio formats. Without Apple's dominance we probably wouldn't still have them now.
1. DRM realistically wasn't an issue due to pirates (remember naptster?)
2. games have DRM that are sometimes unbroken for years. Yet nothing noticeable changes when the DRM is finally broken. there's also DRM-free games, that people aren't clamoring for scarcity over. therefore I doubt something being DRM protected or not has any effect on its scarcity value.