An unofficial and free mod for FS2020 to load Google Maps textures
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I don't particularly enjoy driving in unfamiliar places (particularly in urban settings). I scout out destinations using the browser as much as I can, but reality ends up being so vastly different, spatially, as to render my preparation nearly useless. A first person driving simulator w/ spatially-accurate projection of Streetview data would be very useful for me and would probably be a heck of a lot of fun.
I suspect it would be quite the challenge: much harder than making 3D buildings out of several aerial images. If this were feasible, I would have thought Google would have done it already so that you could fluidly navigate the street rather than being confined to fixed points.
Seems to be utilizing drivers\etc\hosts to point bing maps endpoints at this local HTTP server which then queries Google Maps. Since this isn't modifying any game files, MS doesn't really have a legal justification to do something here.
There was lots of cool stuff available, but that whole org was held back by, I assume, internal politics. It was so bad that Azure Maps, another Microsoft product, doesn’t even use Bing data (or at least didn’t when it was announced and last I checked). Very sad.
Google put a ton of money into acquiring mapping visuals themselves, as did apple. Microsoft simply licensed the hell out of it.
When Google was ready, they were able to sell their mapping solution. Microsoft, on the other hand, was short sighted and only copying Google.
Another example of Microsoft playing copycat to Google, and having it pay off poorly in the long term is bing411: Google launched goog411 to gather voice data, Microsoft spent a ton of money and copied and used their top tier voice recognition service. Google shut down goog411 not long after: it was never about offering a service.
Also, it's not just satellite imagery, but street view. I'm referring to the google strategy of selling the maps as a service, something that microsoft took a while to catch up on.
> involved with satellite imagery back in the 90’s
Yes, they partnered with the USGS to distribute already collected map imagery. They didn't, for example, purchase/build a whole fleet of imaging cars and planes like Google did.
Also, because google had their eyes on a different prize than microsoft, the licensing terms of the map imagery had language baked in around reselling.
https://en.m.wikipedia.org/wiki/Automotive_navigation_system
We used that suction cup attached blue LED USB GPS receiver and a laptop for war driving, so much fun.
I think it's because Bing still blurs those too. It's not been required by law for over 10 years and Google doesn't do so. But bing never bothered to fix it.
It's just really stupid when going for a high fidelity sim and then leaving major airports out.
Ps: sorry for being so outspoken but I just don't understand how it makes sense to leave so many airports out. FSX never did that, X-plane doesn't and even other mapping services don't.
Such a game ( heavy resource consumption, lots of data to continuously update) is perfect for cloud gaming.
MSFS downloader and download server is the worst one I have ever used. I got just below 1MB/s for downloading required 200GB assets, while I can download 80MB/s from Stream. I gave up to play. It connects very far away server, and maybe no duplexing. Developers, do you know Azure?
I mean, look at this screenshot [0]. Do you really think there's not much different?
[0] https://preview.redd.it/cpuficwfgdy71.jpg?width=1920&format=...
I'd understand if it didn't allow you to do multiplayer that way but I never do anyway.
I have gigabit internet, and I'm averaging 75 Mbit/s on this 85.6 GB update. At that speed, theoretically it would take just under 20 minutes to download. And I have the game installed on an WD Black NVMe, which can theoretically read/write at up to 3 GB/s.
And yet, I'm 90 minutes into installing, and I'm only 30% done.
What's really aggravating is that I bought the game through Steam. Steam was supposed to solve this bullshit of having to wait for patches to download by doing it automatically in the background.
It’s so bad that there is a meme I’ve seen which shows Steam claiming 55hrs of play time (when the game is open) and MSFS showing only seven hours of flight time.