The metaverse is the immersive internet, as a successor to our current one that is more 2D oriented around photos/videos/text today. It's a paradigm shift in how we interact, but most importantly there will be many of these virtual worlds/spaces interconnected together to form an actual network that nobody outright owns. To get to this future, we need protocols/standards to allow virtual worlds to talk to one another and agree that users can hop back in forth between them seamlessly, across all platforms.
More specifically, the way we use the web today to navigate from webpage to another is how we we traverse the metaverse. The core problem that needs to get solved right now is interoperability, to enable the "web of 3D".
Look to WebGPU, WebAssembly, and WebXR as cornerstone technologies here. Our startup is building the "3D/VR web" in this way, and our current focus is getting proper HTML5 exporting from the native game engines, currently Unreal Engine. We're also building out a suite of tooling to empower developers and creators along with our hosting/discovery platform that includes advanced texture compression + asynchronous asset fetching to enable 3D/VR websites that load as quickly as a regular 2D page. If you're a developer and are interested in our work, you can join our Discord here: