What did you do while embodied? It seems dismissive to say it was tried and wasn't a big deal when it's such a vast heterogenous space of possibilities that getting a set of examples indicating upper bounds on available experiences would be highly non-trivial, esp. because it's so dependent on software, which we're still just beginning to explore.
And even in our early exploration there's already huge variety, from e.g. spatial CAD to novel social formats to new physical/coordination skill based games, virtual theaters, educational tools etc.
There is a wide range in how much being embodied is going to matter depending what you're doing in software. I think for an artist virtually sculpting 3d works it's not a stretch to say this could be life-changing, for example.