Then we have the endless amounts of wargames[1], shoots[2] and old browser-games[3]. Or the newer genre of battle royale, where we have hundreds of players per session in some game. Though, there is not much richful interaction between the players outside the game, it's all just simple chat or even none at all. Though, I heard Fortnite has gained some persistent world-aspects outside the game-sessions?
[1] https://en.wikipedia.org/wiki/List_of_massively_multiplayer_... [2] https://en.wikipedia.org/wiki/List_of_massively_multiplayer_... [3] https://en.wikipedia.org/wiki/List_of_massively_multiplayer_...
> but do you really see Facebook creating video games for it's blue site and instagram audience?
I think their point is more that they will offer the graphical virtual space for the players to wait and meet between the games and work, while others will create the games and apps which people than can enter from this space. My understanding is, they offer technology and the connecting point, not the content. The same way they already do it today with plain old 2D crud-interfaces.