Edited to cite the announcement transcript[1]:
> And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account.
> ... I know this is a big deal for a lot of people. Not everyone wants their social media profile linked to all these other experiences.
[1]: https://www.rev.com/blog/transcripts/meta-facebook-connect-2...
Apple is hardly the model for technology we should be using these days. Their walled garden has rotten fruit and it doesn't even get you drunk, you simply fall ill.
Is Facebook planning to let us do this? Or are they just changing the brand logo on the login page for their required login?
I can root it and install alternative store
What alternative software can I run on Occulus?
That and all the extra engineering for managing users for business reasons not technical wastes real resources to prop up a technology company that isn’t interested in novel discovery, but servicing contemporary business obligations
If they’re so smart and capable of pulling useful metadata off unstructured data, why do they need me to maintain a specific profile?
Really kind of feels like they rely on having concrete data and the meta part is marketing
Guaranteed all these people in this thread wouldn't be losing their shit over a hardware account if it wasn't from Facebook's holdco. Forcing a Facebook account was creepy, a dedicated Oculus (well, Meta) account is normal and defensible.
[1] https://www.cnn.com/2020/11/19/tech/apple-battery-settlement...
Well if you can root an Oculus you can do whatever you want there as well. That's the whole point of... root.
Do better.
Since this is disingenuous on your part, telling the person you responded to, to "do better" seems hypocritical.
Like, it's confusing for sure, but not on the part of the reader. It doesn't even make sense. Most people don't even _have_ ipads.
And even if they did, you're basically saying, "this small subset of self-selecting people who are okay with their tablet requiring a login to work, are okay with their devices requiring a login to work", which isn't very convincing to others, either.
And even if _that_ made sense, 'these other people are okay with it' is probably one of the weakest possible arguments in favor of /anything/.
I'll go ahead and assume English isn't your first language. I was saying the vast majority of people who own ipads are fine with needing to login to an account to get the most out of it. Doesn't seem like a particularly controversial statement.
Now go ahead and find some way in which the above sentence is technically incorrect, but you're starting to look silly.
You do better and stop moving the goalposts and lying.
Specifically I would sideload fdroid, and then install (free) apps from there since it doesn't need a login.
Or maybe I'd (say, on windows) "sideload" steam, and install apps from there instead of from Oculus.
The idea that the only place I can get apps from is the "official" appstore is ridiculous.
You have to pay them, they have to remember you paid them.
Because you bought a system that only has apps from your monitor's app store available, and that means you have to prove who you are to use them.
It's no different to phones, consoles, etc.
You can use a Nintendo Switch or an Android phone without an online account.
De facto, that means you need an account.
Yes, I know you can try to find copies of your banking apps on apkmirror and sideload, but... no. (Also, wouldn't that mean that you have to manually confirm every single app update, so a 10-minute button pushing session every week?)
Blatantly false. You can either play Oculus games (must, if you are playing without PC; basically the app store) or you can connect to PC and play any SteamVR games just like you would with any other headset (supported officially).
So with Quest 2, I get to play both the Oculus-only standalone games made for the headset specifically, as well as any SteamVR games that my friends with other VR headsets might want to play together.
An oculus is not a monitor, it's an entire game console that includes a screen. Are you this incredulous about having to log in to an iPad or a Switch?
It is a fact of life that companies will impose more and more profit-maximizing inconveniences upon the customer as long as the customer is willing to accept them. It only stops when enough customers push back.
If not, sounds like a Facebook account by another name.
In this specific analogy, the point is, despite having different business models, society benefits from either conglomerate separating their respective two aforementioned business units.
This is not stated anywhere. I don't see why Facebook couldn't create a Meta SSO that you can use for Facebook and/or Oculus and call it "job done". For them it's a win/win. Most people would choose to "migrate" their Facebook login to Meta. Those annoyed by this could just create a Meta account. Notably there's no mention of whether you'll need to use your real name for logging into Oculus as you do with Facebook. My bet is: probably.
Hmm, the statements you posted don’t quite say that.
I guess it’s still possible that users could be required to register a “meta” account which is separate to your personal Facebook account, although you can sign into your personal Facebook account with your meta account via single sign on. I think this would technically meet their wording while also not fulfilling the spirit of what everyone wants.
For instance, you can have a Google account that isn’t linked to your personal Gmail account, because not everyone wants their search history linked to their email - just change Google to Meta, Gmail to Facebook and search history to social media.
Quote: We asked Bosworth directly if we could unlink and delete our Facebook accounts from Quest and still keep our software purchases, to which he simply replied: “Yup”.
Wonder what will happen to it.
> And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account.
> ... I know this is a big deal for a lot of people. Not everyone wants their social media profile linked to all these other experiences.
To me this strongly suggests that it is a separate account, and is not required to be linked to a Facebook account.
[1]: https://www.rev.com/blog/transcripts/meta-facebook-connect-2...
This corporate-speak makes me very cynical and I hate it but given FB's history I would like a completely clear statement that data harvested from Oculus is not immediately linked to an identity of myself in some system of the FB colossus.
It’s a very long standing problem. Many people created new Facebook accounts just for Oculus, bought maybe $80-$100 worth of games, and then got their Facebook account banned[*]. There is pretty much no recourse but to whine on the Oculus subreddit till the community rep escalated them past tier 1 support. Even then, the result would be “We’ve refunded your purchases please use your actual Facebook account.”
It’s probably gotten bad with charge backs and returned headsets that they’re finally doing something about it.
[*]: The common speculation is that this would trip a similar heuristic to “Egg Accounts” on Twitter and would be banned without recourse because that particular piece of Facebook’s automation didn’t have visibility into the Oculus-side purchase activity. The assumption by Facebook being the account didn’t have any content so if it was an actual human they’d just create a new account.