MacBook Pro 14 menu bar UX
twitter.com
twitter.com
It seems to me like the notch is removing something like 10% of your available menubar area, but… that’s not that much. If you’re running into issues where menubar items have to draw into the notch area, it stands to reason you’re running very close to not being able to see them even without the notch, so ¯\_(ツ)_/¯
Edit: I was able to get my 2016 MBP to have an overflowed menubar, by setting the display settings to “Larger Text” and opening Xcode (which has a lot of menus). It straight-up drops menu items that aren’t able to be rendered… no overflow scrolling or anything. You have to switch to another app (with fewer menus) to see the missing items. I guess the notch makes this 10% or so more likely to happen?
For anyone else looking -- the poster linked to the second tweet in the thread.
The first tweet [1] shows that menubar items are /hidden behind the notch/ (fully rendered, you can click and interact with them). I took a screenshot [2].
As issues go, that's a pretty dramatic bug, no?
Can this happen to a menubar with just stock menus - say by reducing the display resolution?
iStat replied to this post to say that they're not!
Anyway - this is exactly what Apple wanted. They knew it would make people talk. They also knew that some faction of Apple worshipers would come along to downplay any and all issues with it.
Apple can do what they want and the zealots can think what they want, but we can enjoy laughing at them when they fall flat on their face too right?
It’s a setting in finder preferences and that person knew it but hated the default and described it as an ongoing bug in multiple is releases.
I found that entertaining but also a good indicator of the level of frustration caused by small inconveniences.
The moment I saw it announced and found out it didn't do facial recognition I knew Apple itself was hesitating on it.
Even the perfect SDK for building out applications cannot solve the issue when you need to fullscreen a window or application.
It really does feel like an absurd design choice. I still don't like how it looks like on my iPhone and I would hate the notch on a laptop.
https://developer.apple.com/design/human-interface-guideline...
Anyone who needs every last bit of width for their menus can set the NSPrefersDisplaySafeAreaCompatibilityMode flag in their plist, as well.
https://developer.apple.com/documentation/bundleresources/in...
I want 16gb so it’s not a 1k difference vs the 8gb air, making the $2k look less bad, but is the screen real estate that different?
It also improved the user experience for full screen mode. Previously in full screen, the menu bar is hidden. If you move the mouse to near that area, the menu bar appears and jumps down. It’s janky and sometimes you can trigger that by accident just trying to click on something near the top of the app.
for full screen now, the menu bar location is fixed and outside of the app space. It can be visible or hidden by a black bar, but it doesn’t jump around and it’s harder to accidentally trigger it.
That default behaviour in combo with the notch feels like a total design misalignment and markedly not Apple.
Edit: I do see what you mean by their design guidelines, but their solution is to fullscreen by not actually using the fullscreen. Again I'm happy with this compromise on the iPhone where the device is physically small but on a full professional device you are essentially telling me that there is an area of a high quality display I cannot use how I want.
Everything which supports the notch (i.e. the system menu, apps which choose the custom display path to display things on either side) can use that extra space to display whatever makes sense (e.g. on many pro apps there'd be no reason not to extend side panels since they're going to be less than half the display width anyway).
In all cases, you have more pixels visible than you did before — it's just a question of how much more — and the primary drawback is that you have an almost imperceptible difference between the black of the camera assembly and the black of a micro-LED display with very high dynamic range. This just doesn't seem like a huge problem to me.
Just on that topic though, why do I have to compromise to have something close to 3:2 aspect ration on MBP when there are other laptops that do 3:2 with decent webcams and face recognition. Or no facial recognition and super thin bezels.
I'm willing to forgo face recognition for thin bezels. I guess what I was really hoping for was for a 14" version of the XPS15 with an M1 and a close to 3:2 aspect ratio. It feels like we got really close to something great but then compromised at the 5 yard line.
But the main one - iPhone wakes when the accelerometer detects movement. So to wake the mac you either need to press a key or touch the trackpad. At that point, why not just use the touchid button?
FaceID can also unlock the device by the time you finish opening the laptop and placing it on your desk for the day.
If you're not concerned with being forced to unlock your device by looking at it, FaceID is really quite nice.
Status icons being able to go under the notch would be bug they should flow around notch just like menu items.
here's the link to the beginning of the thread: https://twitter.com/SnazzyQ/status/1453143510111059968
still the behaviour is ridiculous and is something i wouldn't expect from Apple