Remembering Intel 740
raspberrypi.com
raspberrypi.com
Intel i740 —- Good throughput, good fillrate, good quality, good features. A very competent chip. I wish intel great success with the 740. I think that it firmly establishes the baseline that other companies (especially the ones that didn’t even make this list) will be forced to come up to.
Voodoo rendering quality, better than voodoo1 performance, good 3D on a desktop integration, and all textures come from AGP memory so there is no texture swapping at all.
Lack of 24 bit rendering is the only negative of any kind I can think of.
Their current MCD OpenGL on NT runs quake 2 pretty well. I have seen their ICD driver on ’95 running quake 2, and it seems to be progressing well. The chip has the potential to outperform voodoo 1 across the board, but 3DFX has more highly tuned drivers right now, giving it a performance edge. I expect intel will get the performance up before releasing the ICD.
It is worth mentioning that of all the drivers we have tested, intel’s MCD was the only driver that did absolutely everything flawlessly. I hope that their ICD has a similar level of quality (it’s a MUCH bigger job).
An 8mb i740 will be a very good setup for 3D development work.
But it didn't touch on the real reason why i740 failed. It was Drivers.
Intel fail to invest enough resource to catch up in Driver quality. The constant rendering bug, crash, and performance on non-optimised Games were dismal. ( Games that were not on Review Benchmarks list )
That is why I am sceptical of Intel re-entering the GPU space. This time around they do have their iGPU marketshare as test bed and foundation to built on, but driver quality will continue to dictate Gaming performance. Even AMD barely manage to get ~15% discrete market GPU.
And as a side note. Nvidia market cap at ~$630B is now worth three times more than Intel. I am wondering if Nvidia could be another trillion dollar company.
On a similar note, Solaris has successfully used memory tagging with SPARC ADI, ARM is following along with MTE, meanwhile Intel removed the buggy MPX from their chips.
Then we have the whole StrongArm or Edison boards.
NVidia is very strong in tooling, documentation and being open to polyglot programming on their GPUs, to a level that Intel and AMD keep failing at.
It had great memory and rasterizer bandwidth, it was just starved by transformation. The pipeline was balanced for polycounts that came before it, not what was to come.
Intel's Iris Xe DG1 desktop card was not very performant either. Curious that they decide to build DG2 Arc/Alchemist 6nm Graphics cards at TSMC... I wonder why they chose not to build a CPU instead - an area where they are actually competitive.
Here's some nostalgia - https://ctrl-alt-rees.com/2020-12-06-s3-virge-officially-sup...
Sad thing is a salesmen had tried to convince me to get a 3dfx Monster3D, but I thought the passthrough dongle thing was trashy and cheap looking. Learned my lesson hard. To this day I research the crap out of anything I buy in the PC space before buying it.
Fun project. Uncompetitive before it even shipped.
Got questions? Ask away! It was a very simple pipeline.
So yes, cost cutting due to the desire to dominate the motherboard market, which they did, which led to even more market for their CPUs. Even at the expense of overall graphics software performance for years.
It quickly became apparent that AGP, even as AGP 8x became a thing, wasn't fast enough to do the job, as every GPU still had tons of VRAM.
From the perspective of the late 90's I can see the appeal. Rambus was supposed to be the future. One would think the high latency of the memory would have been more apparent though. And of course RDRAM had its downfall not all that long after. I still have in my collection a Willamette P4 and its RDRAM modules I salvaged from one of those ill fated systems.
I'm not sure how much the Intel IGP held back gaming, best I can remember nobody seriously tried to game on it. Many games outright didn't support the chipset. And those that did didn't work well. For years I gave the advice that gaming meant dedicated video card and the IGP was only good for displaying normal applications. This changed temporarily with the first Iris GPUs in early Core. They were actually competitive with AMD and Nvidia's IGPs at the time. That lasted maybe a year or two.
While I am not a reader of the site, why would this be of interest to a Raspberry PI enthousiast?
The article is interesting but the site is confusing.
In February 2019 the magazine, along with Digital SLR Photography Magazine, was sold to Raspberry Pi Trading, a subsidiary of the Raspberry Pi Foundation.
It's a good mag with a high level of tech expertise. They generously kept my free contributor's subscription running for well over a decade. :-)
Dennis seems to be outsourcing its magazines now, and CPC got spun off to an independent production company headed by its editor, Ben Hardwidge, who I know personally from our previous career intersections. They've always given a lot of coverage to the RasPi and RasPi-related projects.
Which is probably why the RasPi Foundation bought it. :-)
When the 3dfx Voodoo came out, I really wanted one so I could run all the games written using the Glide API. I asked for one for Christmas, and my dad got me a Rendition 2200. I was actually pretty upset, because so many games were written using Glide, which was a 3dfx-proprietary API. GLQuake existed and used OpenGL, but OpenGL drivers were either non-existent or didn't work, I don't remember.
I ended up hating 3dfx for how they had ruled the 3D accelerator market for a short period of time. I was glad when the Voodoo 5 was a failure and AMD and NVIDIA ended up taking over.
Imagine aerospace trying to compete with startups like NVIDIA and 3Dfx
I suppose if the chip hadn't been a stinker I suspect Real3D would've ended up being spun out of Lockheed Martin somehow as it doesn't seem a great fit for the rest of the business. Presumably the spinoff would have less embarrasing way of being sold to Intel on the cheap and having the tech used for (motherboard) intergrated "Intel Extreme"(ly bad) graphics.
[1] Although ATI wasn't exactly a startup by the 3D era, and 3DFX crashed and burned, so it wasn't quite "startups win".
Solid 60FPS in 1994 on the system's debut (and probably most famous) title: https://www.youtube.com/watch?v=GAcMqFTkAs8
So many good memories. I feel old :-s.
After that I got the Riva TNT (Diamond Viper V550 iirc) which changed everything from a consumer point of view. Good times.