I've been to a couple music shows where the VJ had a serious setup with what looked like physical mixers with buttons, knobs, and dials, and some quite complex software going. Does anyone know how to learn about the state of the art in VJing?
I've been to a couple music shows where the VJ had a serious setup with what looked like physical mixers with buttons, knobs, and dials, and some quite complex software going. Does anyone know how to learn about the state of the art in VJing?
I wanted to add https://www.synesthesia.live to that list. It has a ton of audio reactive content and the best audio reactivity in the space.
But the key really is in using other apps + syphon/spout to combine all the textures into unique content. Then manipulating that in something like touch designer.
Full disclosure: I'm one of the creators of synesthesia.live but use multiple apps, Touch Designer everyday.
I am extremely heart broken I never bought one before it was discontinued (the software and hardware is open source tho)
Also curated and organized about 9800 Milkdrop presets from the community. https://thefulldomeblog.com/2020/02/21/nestdrop-presets-coll...
for a simple raspi-based device that lets you play with video feedback and has midi-tuneable features check out video_waaaves and other software by andrei jay. combined with a basic edirol video mixer and a couple sources this could get you pretty far.
for coding visuals, learn glsl on shadertoy, p5.js and threejs from streamers like yuri artyukh, and check out what people are doing with commercial software like touchdesigner or max/msp
Especially the one called "Beyond Sound and Visual" by Natan Sinigaglia[2] might interest you.
and TouchDesigner: https://derivative.ca