All Atari Games
voxodyssey.com
voxodyssey.com
Its a work in progress I do this alone one person and have got the website to 688 next update will be around 710 or so games this is not spam either I really appriciate feedback and looking to get more exposure to the website but trying not to over push it
The preservation community is careful to steer clear of shorter-term legal and commercial issues. Copyright typically expires in less than a hundred years which is brief on art history timescales. Commercial interests in monetizing intellectual property are even more ephemeral. Even for immediate purposes, there are broad exemptions to copyright for non-commercial fair use including educational, scholarly, editorial and creative purposes throughout most of the world.
This is well-trodden territory. Over the years the issues have been discussed at length in the preservation community. By searching terms such as "MAME", "MESS", "emulation", "preservation" and "fair use" you can find official position statements as well as detailed legal analysis and individual commentary (example: https://mamedev.emulab.it/haze/2013/12/28/archive-org-covera...).
Excerpt from the linked 2013 post by a long-time MameDev:
> I feel it important to once again point out that MAME (and MESS) are NOT projects about playing free games and that we do not condone or facilitate large scale piracy.
> What we provide is factual references, and emulation of hardware components. Our aim is to make these as good as possible, and be able to emulate ANY possible piece of software that might run on them; emulating and documenting more software allows us to improve our hardware emulations, improving our hardware emulations allows more software to run, naturally we reference what we have used to make this progress, but at no point do we actually provide it.
> In terms of project goal you’ve only got to look at the MESS part of the codebase (that we now ship with the MAME source) to see there are emulations of random devices like EEPROM programmers, Car Computers, Digial Clocks and Homebrew computers etc. This hopefully shows that the project is about something much more important and with a much wider scope than what some people assume (that they’re simply projects about playing games for free). Even in MAME we emulate things like Firmware update programs, and have skeleton drivers for Coin-operated Jukeboxes (and in the most recent update, an electronic Darts board) none of which would be included if it was merely a project about playing games. FWIW this has always been one of my arguments for fully combining the project binaries by default, it makes this position a LOT clearer because most of the cases that demonstrate this well do come from MESS.
> I should also stress that popular systems in MESS are also often handled differently to other emulators, there are reasons we document the proper content of cartridges, and require real rom dumps for things like NES where possible (rather than simply using .nes files which lose this information) Design choices like this might make things more inconvenient for users (and has zero benefits in terms of playability) but does result in our history being better documented which is more important when it comes to the goals of the project and again emphasizes that this isn’t simply a project about ‘free games’
It's just tolerated by owners of the copyrights:
+ they don't know how to make money with it anyway because nobody wants to pay for it (except with physical arcade machines). + it can support the license credibility (e.g. Pac-Man). + the copyright owners may not be around anymore.
Generally it's just not strategic to sue.
"it's legal to distribute pirated copies of games if it's to preserve them", is a bit like the Disclaimer here: https://en.wikipedia.org/wiki/Internet_Privacy_Act
Perhaps you meant to reply to the poster I was replying to. To be clear, I would never say nor imply "it's legal to..." <anything>, as predicting the legality of some specific scenario is essentially impossible with any degree of confidence.
Even expert lawyers, judges and law school professors are frequently incorrect in such predictions. In the U.S. legal system, what is and isn't "legal" varies wildly based on the particular jurisdiction, context, defendant, plaintiff, defense, prosecution, judge, jury, etc involved.
And even predicting a given ruling (guilty/not guilty) doesn't tell us on what specific counts, how they were charged or what the sentence or damages may be nor any possible settlements or appeals. Intellectual property law in general and copyright in particular is notoriously complex, nuanced and situational. Especially so for civil actions. That's why I was so careful in my post not to state any opinion regarding legality at all. I only noted that exemptions like "fair use" exist and some copying in some situations is permitted. The answer to anything else is both a) "it depends", and b) "it's complicated."
For example Atari does for a raspberry pi sd card as a bootable Atari emulator. It’s using the emulators produced by the retro game community.
https://www.microcenter.com/product/618709/atari-games-sd-ca...
https://en.wikipedia.org/wiki/Missile_Command
Sibling comment points out AtariAge, which does have it.
https://www.atariage.com/software_page.php?SoftwareLabelID=3...
My understanding now is that this is "All Atari Games up to ma..." so far, an early work in progress.
Also I remember all the excitement around the E.T. game release, and what a major letdown it was, as the gameplay and graphics were so ill conceived.
More here: http://www.digitpress.com/archives/cc_markofthemole.htm
https://www.etsy.com/listing/1037411366/journey-arcade-flyer...
https://www.polygon.com/2015/3/9/8163747/yars-revenge-is-a-j...
I got excited thinking this would be for the 400/800 system...
Although, the gallery view on voxodyssey is fun to browse.
From what I understand, this was the first game with an Easter egg that actually changed the gameplay. Sometimes there were walls that you could walk through (intentionally) that let you skip parts of the game.
At the time, there were millions and millions of people who were loyal to the Sears brand, and would choose something from Sears over something from Atari.
This extended into all kinds of products. For example, many major appliances from Sears were actually Whirlpool appliances with Kenmore branding. But people would rather buy them from Sears than Whirlpool, for a variety of reasons that are beyond the scope of an HN discussion.
It's branded "Tele-Games" at the top, in green on silver. On the front wood grain it reads "Video Arcade" instead of "Atari."
https://en.wikipedia.org/wiki/Wikipedia:Copyrights
That's what is making it plagiarism. "It's too hard to do so many articles" is not an excuse. A lot of people have put a lot of work into those wikipedia articles, too. All they've asked in return is for people like you to link back to the article when you use their work.
Our sister site also has other Atari platforms: http://www.atarimania.com/