JamLegend Takes On Guitar Hero On The Web (1,000 Invites)
techcrunch.com
techcrunch.com
We've been hanging out on News.YC for about a year now and know some of the YC companies personally, so please give us as much feedback as possible.
REQUEST FOR HELP: if anyone has experience with Glassfish (with Java, not Ruby), please email me at Andrew@jamlegend.com, we're experiencing some tricky load issues and are imploring for help.
http://jamlegend.com/register/HackerNews and you should be able to sign up.
There's a game called riffmaster that I discovered via addictinggames.com (http://www.addictinggames.com/riff.html) that was pretty fun to play. It has similar keyboard options. There is also a sequel (http://www.addictinggames.com/riffmasterii.html), but I haven't played it.
When I first saw it, I thought it would be boring, but there are some elements that make it pretty fun.
Lots of monetisation strategies (buy songs you like jamming to via the site or affiliate, advertising, selling gig/concert tickets and merchandise for featured bands, premium subscriptions, etc.) and growth strategies (unsigned/new bands put tracks people can jam to and discover, myspace-style user profiles, youtube-style self jamming videos/webcams, facebook-style friend-sets and widget sharing, xbox-style achievement goals, etc.) too.
Good luck!
edit: Also, more indie bands. Try and get Vampire Weekend or someone else to toss their songs on the site. Man, that would rock
In china, they have these scratch cards that you can buy at 7/11s and other convenience stores. You then use the credit on the scratch cards to buy dresses and so on for your figure. Several of the girls I knew were obsessed with making sure that their avatar not only looked good, but that she always had new clothes. So games in that style, though free initially, still make loads of money just selling add-ons and things to individualise yourself.
I guess soon I will have to give the official report on how well this works hooking up a Wii guitar to my mactop and playing Jam Legend.
key press timing seems a little buggy but suppose that's to be expected given it's a beta.
I had this same problem. I can actually anticipate the slowdown and the inevitable note miss that is coming.
I think it is just a matter of dealing with latency a little bit better when things go awry.
Or maybe it's a problem of resources since I have 20 apps open on my computer. Either way it's minor compared to the fun from playing.
What would be really interesting is if you could build this into a facebook app.