Text Mate Fullscreen on Lion
gregosuri.com
gregosuri.com
Yikes.
This is having you run through a bunch of rigamarole to download and compile source for a plugin, and then triggering textmate to install said plugin, when you could achieve the same effect by distributing the binary plug-in and having the user double-click it.
2) URL Shortening? I didn't have time to write the CSS to format my code on the page. The long links breaks the layout
3) How does it matter how its done as long as it works, especially when I spent more time responding to your comment than writing that script.
Executing unknown scripts hiding behind obfuscated URLs is generally not considered a good idea.
Given that this is a very non-standard and decidedly odd way of distributing a TextMate plug-in, a large degree of skepticism is warranted.
Most importantly, there's no chain of authority here. In the Linux world, for example, your packages generally come from the distro and are signed. Down a layer, they might come from a third party repo (rpmfusion, say), which is still a large organization with high visibility and good auditing. Down farther still, there are tools like Launchpad or openSUSE's OBS which allow you to build installable pacakges of your own, but these are still distributed out of a managed infrastructure and your identity is reasonably tracked. Finally at the bottom are the people ("developers") who like to pull raw source code and compile it. These people are expected to be communicating as part of a project, so they can be warned about compatibility goofs or (goodness forbid) the occasional malware incident.
This "pull and install automatically" gives you the ease of use of the top level, but an even weaker promise of authority than even the bottom level. That's a bad thing.
If you look at the script it's only three freaking commands, one of them a git clone.
We're not bumbling idiots who can't type (or copy & paste) into a terminal.
http://osxdaily.com/2011/08/11/multiple-displays-full-screen...
$ git clone https://github.com/enormego/EGOTextMateFullScreen.git /tmp/EGOTextMateFullScreen
$ xcodebuild -project /tmp/EGOTextMateFullScreen/EGOTextMateFullScreen.xcodeproj -target EGOTextMateFullScreen
$ open /tmp/EGOTextMateFullScreen/build/Release/EGOTextMateFullScreen.tmpluginGlad it's there in some way or another though. Using fullscreen a lot more than I thought I ever would.
How does one solve this? is there a way to make the terminal accept mouse input? I've mostly only used pico/nano which I understand is similar to vi, et al. but maybe don't have a way to do this where other editors do?
Anyway, here's a few invite links for HN:
[Edit: Sorry, all gone!]
I should point out that it's a bit buggy, and still an alpha. So don't expect to be able to use it as your everyday editor just yet.bbscholz@gmail.com
Thanks dekz.
Oh, wait... Nevermind!
Oh wait, never mind...