Craftsmanship still exists, but it’s specialized and focused on products that can demand the higher price.
Is this not the same with software?
CRUD work is almost infinite and demands higher output at the expense of quality.
Contrast that with unique OSS projects, and defining product features.
Of course there is a reason for that, it is just too hard with current tools for formal mathematics to achieve anything of the scale Apple needs.
So what will you spend your time on? Learn how to super fast crank out SwiftUI apps? Or solve the problem of doing formal mathematics properly so that companies can actually use it?
SwiftUI is pretty buggy still, by the way. Given that Apple controls its entire stack, why is that? Exactly, because they are following industry best practices, which are just not very good. Becoming super productive under these circumstances just means digging yourself deep into a local optimum that is not very good globally.