I remember their Android app being shitty. Especially the camera, which is literally their primary feature. It took pictures by taking screenshots instead of going through the proper process of capturing the full-resolution image.
> I was thinking just yesterday about how Clubhouse's strategy may (who knows really) have backfired, it seems to me by betting on FOMO-manufacturing
I was so fed up by the lack of the Clubhouse app on Android that I made one myself using reverse-engineered API docs. And, I managed to do it right when it was on top of its popularity. The amount of attention (and not very smart questions from journalists) I got was absolutely mind-blowing. Who would've known that a for-fun 2-day project could do that?..
By the time they did finally release an official Android app several months later, Clubhouse was largely forgotten.
I'll never understand this thing with an excellent iOS app but the Android app being an afterthought. No, there's not THAT much fragmentation any more. This excuse is no longer valid. You really only run into device-specific bugs when you use low-level stuff like video codecs, but even then, these are rare.