This is great.
Highly unlikely, but maybe Apple could release some gems from the Shake code base into the Blender compositor?
Highly unlikely, but maybe Apple could release some gems from the Shake code base into the Blender compositor?
On top of that, there were always suspicions that some of the Shake codebase didn't come from perfectly 'legal' origins from an IP perspective in the early days (its API was very similar to something Alias was working on at the time, and became Maya). I've heard rumours that was a reason the people responsible for Shake were never considered for SciTech awards.
You're assuming they still have a copy of the source code :(
I'd love to see some of the Shake feature set make it into Blender:
- node-to-code + code-to-node
- 2.5D motion blur for transforms
- general concatenation of image transforms for single pass resampling.
- general C-style code expressions available in any text field of the UI and being able to reference any other variable in the entire UI
- ability to call any function from libc / external DSO's directly from any text field in the UI.
etc ...