> Bonus points for anyone who knows why the classes in the source are prefixed with a 'T'!
Was it written in, or ported from, Delphi?
Was it written in, or ported from, Delphi?
Or at least written by someone familiar/used to Delphi, since Age of Empires utility classes are also prefixed with T, but the game was obviously written in Visual Studio - but some dev tools were written in Delphi, so somebody seems to have taken the naming scheme from there in that case.
They still use them.