Adventuron – Text Adventure Authoring in the Browser
adventuron.io
adventuron.io
I feel like I usually don't have energy for games anymore. But more than that, there are an effectively infinite number of games or media to select from. It's a bit frustrating that I am not able to explore many of them.
I mean I might spend a couple of minutes with a game once in awhile and then decide to move on. But I think many of them would be really interesting if I could take the time for a deep dive.
The sheer volume of creative content produced is amazing. I think there are many worthy efforts that get overlooked.
Looks like nearly 100. https://itch.io/c/790679/adventuron-games
There's a notebook too, if you're curious
Anyway, more IF is always good, but not for the ones like "Choose your own adventure", as these game are extremely linear. OFC, most of IF games can be put as "linear", but a lot of them have different methods to reach a point or solve a puzzle.
It's 2020 and an RPI or an ESP32 are dirt cheap, and you can get a 486 machine even for free.
https://adventuron.io/documentation/tutorial-a.html
So I am thinking using something like https://www.pixilart.com/draw
To take it further this is a great use for Text 2 IMG AI models
https://deepai.org/machine-learning-model/text2img
https://vision-explorer.allenai.org/text_to_image_generation
https://creator.nightcafe.studio/create/text-to-image
and then something like this at the end: https://pixel-me.tokyo/en/
https://okfeather.itch.io/feathery-christmas
It's a ~1/2 hour playthrough, with music and graphics, and the source is on github: