The speed on my Apple FastChip is adjustable in real time too. It's neat to just dial a speed appropriate for the application at hand.
for other interested parties:
http://www.a2heaven.com/webshop/index.php?rt=product/product...
If you are interested in programming your Apple in assembly, you can ask nicely for your FastChip to include a 65816 processor. It's going to act like a 65802, due to hardware limitations, but otherwise yeah. You get the 16 bit instructions to use.
I've not had any compatibility trouble with mine, which is a 65816.
It was fun to turn it on for games that used timing-loops for frame rendering to make games twice as fast :)
The game was intended to be on a 7Mhz stock machine pre-1990. And it was perfectly timed to that speed.
Sidebar: Ultima games are great. Did you see Nox Archaist?
They originated with "Turbo XT" class machines which ran an 8088 but at 8, 10 or 12 MHz -- faster than a real IBM PC/XT. Turbo on meant a faster machine, and turbo off meant 4.77 MHz -- fully compatible with timing-sensitive PC software.
Later, in the 386/486 whitebox PC era, some machines had the buttons wired wrong and now it's a meme that turbo made the computer go slower, but that was never true for systems built correctly.