Hi, I'm David
davidtidman.com
davidtidman.com
P.S. I looked at the code for the cat and I really like it. Nice and simple.
I was amused when it dropped from the top and I played around resizing the window to make it fall. Casually dropping "use arrow keys to move cat!" under hobby programming was a lovely way of revealing that and rewarding the reader.
My esheep query seems to have been taken extremely negatively. Rereading it a day later, it does seem to be dripping with snark, though that really wasn't how it was intended. I remember eSheep fondly as a kid, so it was the first thing I thought of when I saw the cat - along with more fondness for someone who'd brought similar to the web. I think some of my early forays into programming were directly attributable to me trying to surreptitiously inflict it on friends and family.
The cat doesn't fly. The cat jumps. Place it under a line of text and jump up to it.
At least it works on my machine.
Might I suggest that you submit it for listing on https://1mb.club? Looking at Pingdom's tools, it judges your site at 48K: https://tools.pingdom.com/#5f15f825e1000000
Either that, or give me permission to list it for you (:
People saying that it's not small or that it doesn't load fast enough are kind of missing the point... it's supposed to be a showcase of some skills this person has, not a tiny fast site.
As an aside, if the author is around, you could make 90% of the site's font rendering become immediate very easily. The biggest things would be self-hosting the FA and Google Fonts stuff, and moving the TypeKit include to an async JS approach.
After that, you could restrict the preloader progress bar to just the balloon portion.
1. The back-end PenTester who builds and destroys with nothing but terminals.
2. The engineer who transforms mundane objects into brilliant fixes, or fixes what everyone doesn't realize is broken.
3. The on-the-spectrum genius savant who makes mind-bending experiences that redefine how we see reality.
Beautiful work, but effectively unusable for me.
Rarely do I visit a personal homepage that heats up my laptop.
Baloon just sits there, saying 'soon' while all of it strobes.
And I’ve successfully rendered BabylonJS on iOS in the past, so I know it’s not just me.
I’m working on another website at the moment using pixi.js, and I’m dreading the battle I’ll be facing with Safari.
Does anyone here have advice on how to better deal with WebGL + iOS debugging? OP and I seem to be faced with the same problems…
I don't know why they make this so hard, ha!
Doesn't work for me on my iPhone X. Crashes after load to a full black screen. So... Which iOS-Version are you on? Mine's 15.0.1
"Show HN: Cool tech demo in webGL or whatever" -- Oh, it doesn't work for me. I'll try it on another machine.
iOS Safari latest version on iPhone SE.
Edit: I’m providing a quick issue report. Not a criticism. Sheesh.
[1]: https://pixijs.com/
try to press [Ctrl]+[-] or [Ctrl]+[WheelDown] couple of times
But like lazarus, it rises again (with a different message.)
The third one seems indestructible...
very nice.
Is this a library?
Or some sort of physics simulator?