Netflix Cloud Packaging in the Terabyte Era
netflixtechblog.com
netflixtechblog.com
Of course, the CD-ROM only spins in one direction however. Crash Bandicoot programmers solved this issue by making it impossible to run backwards in the game.
The game was basically one dimensional on purpose: you can only run forward, and never backwards, to optimize the CD-ROM bandwidth. Still, the game was groundbreaking, the gameplay and characters fresh. Its an incredible technical achievement, to the point where most people didn't even realize that running backwards was a technical hurdle they felt like not solving.
I've been playing crash since I was a kid, and I never thought about why you couldn't run backwards. What a brilliant solution.
I remember the PC game "Riven" which came on several CDs. The game would often pause and ask you to insert another CD to continue.
"There are existing distributed file systems for the cloud as well as off-the-shelf FUSE modules for S3. We chose to enhance MezzFS instead of using these other solutions because the cloud storage system where packager stores its output is a custom object store service built on top of S3 with additional security features. Doing so has the added advantage of being able to design and tune the enhancement to suit the requirements of packager and our other encoding applications."
aka ...the cloud storage system where packager stores its output is a custom object store service built on top of S3 with additional security features.
Think of it more as a streaming chunked uploader where the API is a FUSE mount, for legacy interop.
After chunk encoding and Virtual Assembly with an index file, are Netflix actually packaging the encoded video/audio/subtitles/metadata into a single file for each encode that is pushed to their CDN? If so, then why is the Packager even necessary? Why not go one step further and create a Virtual Package as well?
Is it so that they can better distribute the packaged encodes to their CDN?
In the thread article's 1st paragraph is a link to a previous article with more details of Packager: https://netflixtechblog.com/packaging-award-winning-shows-wi...
Then you'd be able to keep your encoded chunks as chunks instead of having to download them and then upload them again to MezzFs.
Maybe I'm parsing your question wrong but perhaps the confusion is cleared up if we remember that the "CDN" in the Netflix architecture diagram is not physically stored at AWS S3 : https://miro.medium.com/max/350/1*A5PR2QJ7STPbUd2xTg6z_g.png
See: https://www.google.com/search?q=netflix+cdn+appliance+%22ope...
And a recent 2021 article says the Netflix CDN appliance has ~280 terabytes of local disk storage: https://dev.to/gbengelebs/netflix-system-design-how-netflix-...
Thus, the "output" video files of Packager is eventually physically transferred to geographically distributed ISP datacenters.
So to attempt to reconstruct Netflix's thought process...
Once we work backwards from the need to eventually store copies of video content on distant Netflix CDN appliances, the question becomes which type of video file to store:
(a) the codec-specific format (good for archival storage that can generate new downstream formats) -- but not optimized for client playback such as fast random seeking, a/v sync across dynamic changing resolutions, etc)
-- or --
(b) the codec-agnostic format -- which is good for client device seeking, etc
The option (a) wouldn't make sense since it you'd still need a cpu-intensive process (the "virtual packager to read chunks" in your words instead of The Packager) running at the ISP appliance to present client-device-optimized a/v streams. You'd have wasteful cpu cycles across multiple appliances creating the same "virtual package".
So that leaves option (b) ... which means you need a batch process of some type (what Netflix calls Packager) running against AWS S3 storage to create a package for subsequent distribution to all appliances.
Therefore, if your proposal of "virtually packaging and presenting an interface of a packaged file" can be reworded as "on-the-fly generated ephemeral a/v frames from the chunks" , their physical topology and need for efficient use of cpu wouldn't make that an optimal architecture.
> Is it so that they can better distribute the packaged encodes to their CDN?
The Packager, as far as I can tell, is not actually a cpu intensive process. That article mentions that the bottleneck was caused by IO which was resolved with the Virtual Assembler. It's not doing any encoding at all. It's stitching the encoded video together and packaging it with the audio/subtitles/metadata.
It seems like this could be done at the edge without ever actually packaging the whole file. My guess is the same as yours though, the reason they're actually packaging the encodes is to send them to their CDN. But it's still a guess as maybe the actual reason is that the Virtual Package doesn't work for some other reason.
It could just as well be to allow testing the packaged encode like you would any other deployment artifact before distributing.
A Netflix employee can chime in but I assume cpu intensive since the desired objectives of Packager can only be achieved by transcoding which implies a cpu intensive process. E.g. Netflix wants to use AV1 as one the output formats for Packager. So any process that converts a codec-specific format to other coding-agnostic formats will require cpu. (e.g. Apple ProRes on the input files and AV1 on the output files.) Also more evidence that significant cpu is involved is this:
>The overall ProRes video processing speed is increased from 50GB/Hour to 300GB/Hour. From a different perspective, the processing time to movie runtime ratio is reduced from 6:1 to about 1:1. [...] All the cloud packager instances now share a single scheduling queue with optimized compute resource utilization.
The 300 gb/hr would be ~83 MB/sec which is way under the disk throughput S3 can provide. AWS says 100 Gbit/sec is possible which would be ~10 GB/sec : https://aws.amazon.com/premiumsupport/knowledge-center/s3-ma...
>It seems like this could be done at the edge without ever actually packaging the whole file.
But on-the-fly-ephemeral "virtual package" instead of a realized output disk file would lead to constant network traffic between the Netflix CDN appliance at the various ISP datacenters back to AWS S3. I guess this is technically possible but not sure what you gain with this alternative architecture instead of the CDN appliance just downloading one "package" file at off-peak hours (4:00am).
I think you're maybe confusing the Packager with the Encoder. Transcoding (encoding) happens before packaging and is distributed. That's what the "encoded chunks" I've been talking about are. There is a different package for each encode, this is in the third linked article from the OP: https://netflixtechblog.com/high-quality-video-encoding-at-s...
The package part seems similar to what is done by MKVMerge (https://en.wikipedia.org/wiki/MKVToolNix) + the stitching of the chunked video encodes. There's very little processing necessary compared to encoding. MKVMerge will give you an mkv file from a H.264 video, audio files and subtitles in milliseconds and it doesn't matter how big the files are as it's just a container. They use a different container, but it's the same idea.
You wouldn't have to read from S3, you could just push your encoded chunks to your CDN instead and use the edge server to virtual package them.
The way I used "transcoding" was to refer to Netflix's Packager process of converting (in their words) "codec-specific" elementary stream format to "codec-agnostic" with extra frame metadata. I should have used a different word than "transcode" to encompass that (especially if the input and output files are the same "codec" but just different containers) ... but whatever the underlying process is, it implies (some) cpu constraints because they're only processing at 83 MB/sec throughput from SSD disks on S3. My laptop doing a simple "mux" type of operation with ffmpeg or MKVMerge can concatenate streams into another container greater than 400 MB/sec.
>You wouldn't have to read from S3, you could just push your encoded chunks to your CDN instead and use the edge server to virtual package them.
The Netflix blog says the Packager is scanning/analyzing the input file for exact frame start and stop times and storing that knowledge as extra metadata to enable future clients to randomly skip around the video. Just focusing on that one algorithm tells us it's not something we want to do repeatedly (and virtually) on all the edge CDN servers.
(I'm reminded of analogous situation in mp3 vbr format that doesn't have exact time frame timestamps built-in for random seeking. Therefore, skipping to exactly 45m17s of a 60 minute mp3 takes a long time as the audio player "scans" the mp3 from the beginning to "count up" to 45m17s. One can build an "index" for fast mp3 random seek but that requires pre-processing the whole mp3 that's more cpu intensive than a simple mux operation.)
So why does a few hours matter in a total process which is many months or even years?
Hell, compared to the cost to license the movie storage is pennies.
> Hell, compared to the cost to license the movie storage is pennies.
Yup. I’d be very curious to see the breakdown in how much Netflix spends on compute versus content production/licensing. I’d be willing to bet compute is an order or two of magnitude cheaper than content. I guess all these little optimizations add up? Or maybe their engineering management can’t see the forest from the trees.
You invest some in engineering and you will save constant percentage $$ in the Netflix scale.
Many smaller distributors don't invest internally in this kind of things (and don't have the internal engineering to achieve this). They will buy of-the-shelves solutions though.
Is the increased speed worth `x * $y + maintenance costs`?
Could it pay off? Potentially yes. Will it actually pay off? I don't know since there's far too many variables to wildly speculate on. But I hope Netflix did the accounting at some point along the way to find out.
Not every improvement is worth building since the initial investment might grossly overshadow any potential gains (as a purely hypothetical situation, that's why you shouldn't spend $1 million up front to save $1/day for the next 30 years).
I wonder if they’ve seen that it doesn’t impact churn as much as it saves them money, and they’re keeping it that way as long as possible.
Yes thats my suspicion too.
After about a month this was reversed.
In the meantime it’s possible they have switched compression standards or settings which you may have noticed. But the covid limitations should be long gone.
This is a truly bizarre motivation. Should not the needs of the customer be the motivator for advancing technology? Also, Netflix has been winning awards for original content since 2013:
https://en.wikipedia.org/wiki/List_of_accolades_received_by_...