But it requires a FB account right? Or is there a way to use it without one?
But it requires a FB account right? Or is there a way to use it without one?
> Quest 2 requires everyone to use a Facebook account to log in.
> If you are an existing Oculus user and have an Oculus account, you will have the option to log in with your Oculus account and merge your Facebook and Oculus accounts.
I can't speak how enforced these are, but even if it's a soft requirement for now, it's enough for me to avoid it. Pity, since it seems pretty good tech wise.
Strictly enforced. I borrowed an older oculus headset from a friend to try out a while ago. It wouldn't let me use it without providing Facebook my personal details. I tried making a new anonymous facebook account, which was immediately locked out before I could provide government issued identification. I borrowed my friends' oculus account to briefly give it a go, but quickly returned the hardware because I was just too creeped out by the Facebook association.
It really is a shame that the companies with the biggest R&D budgets are also the ones which are the least aligned with the interests of the user.
Falling for shitty dark patterns doesn't earn being called a liar; take the victim blaming somewhere else.
As for the Quest, you can buy a Facebook free version for about twice the price of the standard one
Same here. Such a shame that this toxic company is stifling VR adoption by wrapping their tentacles around such a prime product.
It'd be more like a Wii without Nintendo Wi-Fi Connection. It really won't be that different unless you're dependent on their online services.
However, eventually they'll be getting rid of the avenues to make a new account without a Facebook account like they've already slowly been doing. Which is a bad move, but while the avenues are available they might as well be taken.
https://www.reddit.com/r/oculus/comments/k81bg2/oculus_witho...
It's almost like he's working on being disliked?
Maybe it's his a way of get back at the world for being invisible on so many levels, until financial success?
> Every Oculus Quest for business costs $999.
https://skarredghost.com/2020/05/22/oculus-business-vr-price...
What’s next? Ballpoints for business use, at double the price of ballpoints for personal use?
I’m pretty sure that Facebook is unofficially « closed » for new « non verified » accounts.
And that’s not even surprising : literally everybody was on Facebook a decade ago, it’s definitely not the social network of the younger generation, and nobody who had the occasion to register 10 years ago is going to change its mind today. So the vast majority of new registrations must be spam bots.
Official government issued ID, passport, photos, video verification available for a fee.
https://www.buzzfeednews.com/article/craigsilverman/facebook...
Come to think of it, that could be a way to get accounts with which to use Oculus with.
In the case of Quest2 that would mean you lose all the games you bought on the device along with the Facebook account.
New account creation on numerous services (not just FB) has become increasingly limited. Even simple MS Windows registrations.
Now, Facebook can go fuck itself, but damn the Quest 2 looks nice. What a shame.
There was a fair amount of bad press about the issue and how there was no way to get unbanned. The bad press forced their hand a bit, but I wonder if it’s an issue again now that it’s not such a hot topic.
https://www.tomshardware.com/news/oculus-quest-2-users-banne...
https://screenrant.com/oculus-quest-worthless-facebook-accou...