Facebook invests $50M to build the 'metaverse' in responsible manner
reuters.com
reuters.com
If we showed our current state to people from 10 years ago, they would be too astonished to believe the a trail of desolation this company in particular has managed in just a short few years. The two biggest threats to population of the united states right now, by my reckoning, are the looming internal threat of civil war including the associated coup attempt, and inability to properly respond to the global pandemic.
I can't see any interpretation in which social media (but epecially facebook) isn't driving both of these. It is more than likely pursuing these on purpose; in each of these cases, a massive section of the population now actively rejects information about the world from almost any other source, and prioritises recruitment. Make no mistake, facebook knows this shift in zeitgeist essentially makes Facebook far more valuable, regardless of the harm and even death it is causing to Americans, let alone people in other (more often forgotten about) nations.
> invest the money globally over two years to ensure metaverse technologies are "built in a way that's inclusive and empowering,"
when they can't even build their current platform to do that?
Facebook wouldn't be spending this kind of money if they didn't expect it to pay dividends. Keep that in mind as you read about anything "Metaverse" related.
There is no way at all that Facebook is anywhere near having VR capabilities like the Holodeck in Star Trek, let alone the Metaverse in Snow Crash. So I don't understand what their pitch is. I like that they're spending $50 million working on the problem, but I don't think that the Oculus Rift is the going to turn into a Holodeck, or Facebook into the Metaverse, with just $50 million and 3-5 years.
I don't have any real expectations that we'll anything meaningful for the spend, but I'd like to be surprised.
"We’ll work with experts in government, industry and academia to think through issues and opportunities in the metaverse. For instance, its success depends on building robust interoperability across services, so different companies’ experiences can work together.”
This is about them being afraid that early adopters will be on other platforms like Roblox.