I hope this means we can get more games in Java since I'd like to code one or two in my favorite language :)
I hope this means we can get more games in Java since I'd like to code one or two in my favorite language :)
Perhaps a nitpick: 'moving' garbage collectors [0] like Shenandoah don't 'eat through' memory occupied by now-unreachable objects. They work by copying/moving the still-reachable objects. Their performance is a function of the number of still-reachable objects, and their size, rather than the unreachable objects.
[0] https://en.wikipedia.org/wiki/Tracing_garbage_collection#Mov...
Gaming in Java has always been possible.
Ah, good times. I currently work in Hadoop and it's honestly stupid how much tuning a Spark job is like tuning a Minecraft server (from the JVM level anyway). Life's path is strange sometimes.
But then again, that's a problem you'd get without GC too, just maybe a bit less harsh/unpredictable.