> Similar thing for me. Pulseaudio sometimes takes a bunch of CPU with audio playing.
Run the same audio without pulse and the CPU usage will be higher.
Run the same audio without pulse and the CPU usage will be higher.
Pulseaudio burning CPU during silence is usually due to an application holding open a channel that is either really playing silence or is keeping the Pulseaudio machinery awake. You could blame the apps, but IMHO that is definitely a Pulseaudio problem