In my experience, modern code is either written almost entirely in terms of sized values like int32_t (when assuming a "normal" platform), or almost entirely in terms of _least/_fast values (when going for maximum portability). The only case that "naked" int/long is still common in this model is in a few specific uses such as loop indices where it's idiomatic.
The _fast and _least types are especially interesting, pragmatically. "int_fast8_t" means "I need a signed value that can store values between -128 and 127, doesn't have defined behavior on overflow, and is allowed to fill a register / use a word worth of memory." "int_least8_t" means "I need a signed value that can store values between -128 and 127, doesn't have defined behavior on overflow, and I am likely to have a significant number of these in memory so please pack them as efficiently as reasonable." (And of course we have bit packing when we need to pack more efficiently than reasonable; bit-packing with int_fast8_t allows you to represent "I need this to take exactly 8 bits of memory, whatever it costs compute-wise, because I'm basically filling memory with these.")
In general, I find that these types give modern C a good balance between declaring requirements on types and not overly trying to control their size.