Given those very limited snippets of PulpScript I'm surprised to see no mention of HyperTalk and HyperCard from 1987.
https://en.wikipedia.org/wiki/HyperTalk#Messages_and_events
HyperTalk had similar objectives: making a structured programming language as natural-language like as possible. One of the things that made HyperTalk feel more friendly, I think, was the 'it', a temporary variable that was carried line to line. It let you write things like:
ask "What is the value?"
put it into card field "display"