Google Pay team reportedly in major upheaval after botched app revamp
arstechnica.com
arstechnica.com
Even though I have been using google wallet for like a decade suddenly its going to take like 10 days to verify and send payment.
I can't believe that this got off the ground, that someone with enough stroke at google didn't see this, and say no.
Well just one more thing that google has manage to wreck for themselves.
Doesn't this reflect badly on one's resume? If you are an exec leading a major initiative, wouldn't you be expected to stay on board and steer the ship through troubled waters? What's the point of a captain who is present only in merry weather, but jumps ship at the first sign of trouble?
They fought the good fight against Apple for awhile - not least of which that they didn't want to pay Apple a percentage of each transaction. But, they eventually all caved to Apple Pay as it was the only way to get it on iPhones which have a majority (56%) marketshare here and people were citing it as a reason why they were changing to the (usually smaller) banks that did offer it.
I am kind of glad they did as I really like the Apple Pay experience and trust the to get it right more than the bank's very hit-and-miss mobile app teams...
https://www.macrumors.com/2020/04/28/westpac-australian-bank...
https://www.statista.com/statistics/861532/australia-mobile-...
The bigger problem with Google pay is that it's too slow to open now after the rewrite. It's a time critical app, you're holding up people waiting in line.
Then I thought, "ah shit" searched "Flutter Gpay" and sure enough.
Sigh. When will they learn.
Flutter then gave Dart extra resources by picking it instead of JavaScript.
Since then they have been on a crusade to keep Flutter relevant.
For me it isn't a coincidence that Jetpack Composer was born as Flutter was getting increasing adoption.
Except there is a big difference between Java/Kotlin and anything that uses NDK, outside graphics rendering, every OS API call on Android needs to go through either JNI or Android IPC.
Mostly because NDK is only meant for games and native methods, so everything else needs to go through JNI all the time.
I would love to see some sort of open payment protocol on android and iOS that banks would need to use, which might even have some special features like digital receipts etc
I thought most of Europe was on the path to adopting open banking APIs? How is this coming along?