“Are you actually IO bound? Because I seriously doubt it.”
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If so, I'm more likely to seek another tool to circumvent it than feel encouraged to register.
Do the kids these days really not consider network traffic to be IO? Is this some artifact of cloud computer where everything is the computer and IO ~= storage?
The person who wrote that should go back and take an intro to computer architecture course.
As much as I hated EA's Battlelog at least it got that thing right: login meant loading a website in a fraction of a second and the only time-consuming loading was when actually starting the game.
I'm glad the PS5 focuses on that detail because honestly it gets really tiring to wait upwards of 5-10 seconds just to get to the main menu. It's a mostly static screen with a few buttons, in the age of SSDs that shouldn't need a loading screen.