Ask HN: Does an app need to be big to make money?
So, is there a place for small apps to make money?
Edit: It would be nice if people could post more examples of successful businesses like patio11 did
So, is there a place for small apps to make money?
Edit: It would be nice if people could post more examples of successful businesses like patio11 did
In Patrick's case, BCC solves a problem that is worth more than $30 to his customers. It turns out, making bingo cards by hand is a pain in the butt.
You asked for some other examples:
- http://audiomixology.com/ - The problem is "I want to learn to be a bartender". The perceived cost is the cost of bartending school, which is hundreds of dollars. This site has rotted since I first spotted it, but I think the price was $79. And the product was basically a set of mp3s with mnemonics to remember drink recipes, an iphone app that present those same menomics (and maybe a flash card system), and a couple ebooks. This guy was definitely making money and had written a few blog posts about his process of developing Audio Mixology on http://muselife.com though I can no longer find them...
- http://onswipe.com - these guys have gotten funding and a lot of press recently. However, I think they started as pretty much just a wordpress plugin that made your wordpress site look better on an ipad. And if that isn't what their mvp was, it still sounds like a legitimate mvp to me:)
It would also be nice if you know any other small apps that are successful out there.
1- sell a small (cheap) app to many people
2- sell a big (expensive) app to a few people
While it is true that the most successful apps are usually pretty complex and expensive to produce, there are ways to make money with small apps. Games are a good example, as some hugely successful games are human-sized projects.
One thing : Starting a project with money as your unique goal won't lead you very far...passion is a way bigger motivation (that often leads to success, too).
I would like to be able to work with a small (and cheap like you said) application but even though "small" apps in the web that are making money (basecamp? fogbugz? and others...) are not that small and simple.
Unfortunately I'm really not into games (no passion here, see? :) ) so a LOB app is more like something I would go for.
You do however need the following first-order equation to work out to a quantity of money which is meaningful to you.
(customers * profit per customer * number of times each customer pays) - (customers * cost per customer + static costs)