IMO some C++20 features like coroutines rank pretty high in introducing new ways of programming.
IMO some C++20 features like coroutines rank pretty high in introducing new ways of programming.
I have an algorithm that I used to run on a SIMD machine. It's a single, simple algorithm that I want to run on lots of different inputs. How can I run this on a GPU? From what I read about GPUs it should be possible, but nothing I've read has made any sense about how to do it.
Can you point me in a suitable direction?
My contact details are in my profile if you'd like to email to ask for more information.
Thanks.
thinking further, if you have never programmed gpgpu processors you may be better off porting your code using NVIDIA CUDA (assuming you are targeting desktop graphics). it had better tools and overall a better ecosystem.