One feature I liked was the ability to completely share control, so in this game I took responsibility for the economy / building, and my partner was responsible for controlling our mobile units.
Playing on a spherical map was fun and flavorful, and the potential to do things like plant rockets on a moon map to smash it into the planetary map (or send opposing forces to interfere) was awesome.
When I was active, it didn't seem to develop a large/active enough community to reliably support (evenly-matched) multiplayer games. I don't know if this ever improved because I quit.
As I recall, the company infuriated the community by crowdfunding a new game while there were still nasty bugs / missing features in the original game. Players left in disgust, and that's when I gave up on the multiplayer improving.
This frustrating experience was part of my journey towards refusing to play multiplayer games that weren't free to play (so community would be as large as possible), then quitting computer games entirely.
I didn't know about the other kickstarter game, do you mean the titans expansion?