The Rocks and Minerals of Minecraft
mindat.org
mindat.org
"Dad we need more iron ore. Dad, make sure the furnaces have coal in them."
Eventually my kid worked out that you can build generators, effectively coding it in MC bricks and providing infinite resources. Probably the first time he's coded something, he just doesn't know it.
This made my evenings a bit less monotonous to start with, but then I was managing a factory instead of hacking out blocks underground.
One thing I never understood about the game was how TNT and minecarts are supposed to work, economically. It seems you need to kill creepers to get TNT? That takes time, even if you make a farm. And then when it blows up, it doesn't really blow up enough blocks to make it worth the time, surely? Same with the tracks for minecarts. How does the investment pay off? You need a huge amount of iron to make the tracks, and all it lets you do is transport stuff about as fast as riding a horse.
This is from personal experience, I'm not sure what the ideal strategies are in newer versions of the game.
I rarely play Vanilla, but I thought it had some type of powered minecarts allowing primitive automation? Maybe some types of rails that get a redstone signal speed up carts or something like that?
In modded I take the same attitude as in programming: Don't Repeat Yourself. If I have to actually mine more than a few blocks of iron, I'm done. One of my favourite innovations of the past few years has been Hopping Bonsai Pots and subsequent iterations on that idea. Miniature tree (of whatever species) grows in the pot, when it reaches full size it is harvested and gets hoppered into a container below, then grows again. Awesome. But, not at all Vanilla.
I think the best modded pack right now is the Create mod, because in it you use more flexible, more primitive automation tools like belts and shafts and gearboxes to build machines that do the work. You can have a contraption that does everything a hopping bonsai does, but instead of crafting it in JEI you have to assemble it in the world with deployers and timers and filters and so on.
Vanilla minecarts are useful for moving mobs, but not for actual mining.
TNT is used in farm designs, which generate blocks needing breaking, e.g. wood farms, cobble stone farms, dirt farms. There are two ways to get a lot of TNT for this: a) duping b) building a farm yielding gun powder (generic mob farm, creeper farm, witch farm) and duping or gathering sand
Hopper minecarts can collect items from below a magma block, which allows for easy killing zones in mob farms. Normal minecarts are sometimes used as gondolas for slime block bouncing lifts as the position of a player in a minecart is more accurate on servers. Minecarts can also be used to kill creatures via entity cramming. If there are more than 24 entitities within a block, creatures receive damage until the entity count drops. Once you have an iron farm, the minecarts and tracks become cheap.
They do cajole me into hunting food for them sometimes though.
TNT is sometimes worth the time it takes to make. Every block in Minecraft has a blast resistance, so if you're using TNT underground, you're running into stone blocks that will shrink your blast radius. On the other hand, TNT can be used on the surface of the desert to get sand quickly and profitably. It can also be used at the lower levels of the nether to blow up a bunch of blocks in the search for netherite scrap.
The world is destructible so why not have a block to blow it up? TNT takes gunpowder to create because why wouldn't it? Gunpowder comes from creepers because they're around and they explode.
Minecarts are for riding in, but the first thing Notch demonstrated for them was a rollercoaster. Horses weren't added until some time later. You can still craft a Minecart With Furnace even though powered rails made them obsolete.
I remember wondering so many times, yet it makes so much sense.
If you've opened The End, there's a way to use the End Portal to duplicate sand. In one of my worlds, I have that feeding into a 32 furnace super smelter with a tree farm nearby for fuel (although I could build a carpet duper for that, actually.)
TNT is probably intentionally a bit difficult to get as it's a performance problem. The work the game has to do to simulate the explosion grows exponentially as long as there is more TNT to consume.
Now I try to strike a balance in being helpful as I'd expect a friend to be and letting him do some of the work. Regardless it still did wonders for getting our normally quiet kid to talk. Granted the signal to noise is about 15 minutes of Minecraft talk and 5 minutes of actual what happened in the day.
Iron is probably the easiest mineral to get. Even a small iron farm on the starting chunks, will get you hundreds of bars per hour, as it never stops working there, even if you're away. Carts are great to distribute materials around or to collect them, not to just carry them around.
TNT... personally, I've never found a use for it.
This and you can (and should) build roller coasters.
Last time I really played minecraft years ago, me an my old roommate would compete to see who could make the most epic ridiculous minecart rollercoaster track.
It was pretty fun, we'd turn entire mountains into a giant roller coaster or build floating islands or have it go down to the center of a lava cave or something.
But there was a faster way with a machine called "ender pearl cannon" [1]. I don't know if they still work though. They're quite complex to build but allowed to travel tens of thousands blocks very precisely in less than a minute.
[0] https://www.youtube.com/watch?v=CGcGU9ay9io [1] https://www.youtube.com/watch?v=_eOIVPQYOt8
You can also create land-mines with pressure plates.
Step 2: type "#mine iron_ore"
https://github.com/cabaletta/baritone
https://youtu.be/CZkLXWo4Fg4?t=80
I always wonder why so few people know about Baritone. It can do so much: move the player, clear areas, mine ores and other blocks, construct simple surfaces such as roads or even paste complicated Schematicas layer by layer. Perhaps it takes away too much of the fun.
If you are going to cheat, you might as well be efficient
Besides, it's mostly for multi-player. Playing this game single-player is only the beginning.
There is a dupe mechanic with TnT that allows you to build machines that explode stuff without consuming TnT.
For tnt, there's a duplication glitch that lets them rain down
Minecarts and their tracks are useful for automation of resource transmission- while faster modes of player transportation exist, it's difficult to transport thousands of items by hand- with a line of tracks and some simple automation, this becomes trivial.
I haven't played for a long time but yeah it doesn't really make sense given that you have such a large inventory. If they added some extra difficulty level where the inventory is miniscule it might make more sense. Maybe they need to make mining slower and more rewarding per ore block as well.
Has to be a mod for this?
So e.g. rather than forcing you to move more slowly (e.g. realistic walking pace, limited sprint, burden by weight) let's add moon rockets so you can go further. In fact, why stop at the moon (albeit that is where the Rats went because it's made of cheese -- in some continuities, I should really go beat that part of the pack one day)? Add space stations, ferry rockets, and eventually an interstellar drive so you can visit other solar systems.
If I put an aerial with unlimited range upgrade on the outside of a Compact Machine on the moon, and then I run the network inside that Compact Machine over a wireless link to another Compact Machine on Mars, then I can use machines on the surface of Mars, wirelessly, while stood on the (notional) far side of the Moon. Unlike the real world, Minecraft doesn't know that the latency ought to be incredibly annoying when I do that :D
"There's no wrong way to enjoy yourself". But on the whole the instinct to make it harder hasn't been as popular.
I think they'll become way more useful with the 64 more blocks' height underground.
They're not, really. Both function as a "fun" kind of item, TNT gets more useful in player-vs-player as an item to destroy other's bases, if you're into that sorta thing.
Still, no material is free from destruction using glitches and some technical users remove entire chunks of obsidian/bedrock to make their farms more efficient.
But basically if you don't find enough iron in a given length of cave, you can't have tracks all the way.
There are some mods with excavators that can also lay tracks. Those were great fun.
My youngest one collects Pets. To the point I had to ban them from the house as 7 wolfs and a dozen cats in the room is a bit much. She has many stables around the house for them.
I have hitting turned off to reduce drama. So same one will leash a bunch of wolves and walk in front of older sister. Causing an accidental hit and wolves then proceed to eat the sister.
The older one loves diamonds. She follows along my mining and rushes to grab them ahead everyone else. We are working on sharing.
She also loves to produce fancy houses, better then I can do.
It’s quite heart warming when I log And a new chest is there with a sign “for Dad” and it will have whatever oddball crafted items they want to leave for me; Last was a telescope.
I used to play a lot with my niece. I can't wait to have my own children to play with them. It's so full of possibilities. Not many games are this entertaining and educational at the same time. Even though it depends very much on how you play it.
Although after being hit a few times by my nephew when he was younger, I understand turning it off. I have not had kids, but I get the impression that most kids are just prone to certain tendencies at a young age. Like, they are kids. Maybe there are a rare few that act less like kids, but I think there may be limitations on training especially for the young ones.
But anyway I was happy to find the last time that I was in with my nephew, I had no fear of being accidentally attacked with a sword.
However, it's not entirely realistic as the only way to get titanium is from the Moon ...
Still quite enjoyable packs.
Obligatory link to a video showing the home refinement of iron metal from minerals: https://www.youtube.com/watch?v=DBBt7IhHOFQ
De Beers must be laughing down their sleeves.
[1] http://dwarffortresswiki.org/index.php/DF2014:Stone#Stones_f...
[2] http://dwarffortresswiki.org/index.php/DF2014:Stone#Other_St...
You're welcome to dislike anything you want, but generally speaking, let those of us that are more playful enjoy our whimsy.
Or, to borrow a phrase that's long out of favor - don't harsh the mellow, man.
Regardless, most interesting comment in the thread in my opinion.
How would we manifest Minecraft things? You mean like a Microsoft Hololens demo or something?