Making Sierra Pay
filfre.net
filfre.net
It always really bummed me out that the beautiful oil painting style of KQ 5 and 6 and SQ 4 and 5 got thrown out for the cartoon/primitive CG style of the sequels.
Like compare the atmosphere of the main town in QFG4 to the main town in QFG5:
https://r.mprd.se/media/images/94592-Quest_For_Glory_Iv_Shad...
https://www.youtube.com/watch?v=w72kj20YNA0
Specifically, compare how the top-of-the-line SNES isometric sprites looked: https://youtu.be/w72kj20YNA0?t=76
versus the primitive 3D N64 model: https://youtu.be/w72kj20YNA0?t=246
It's no comparison, IMO. But 3D was the new shiny thing, and so they went with it.
At least until the whole things collapsed and morphed into Banjo Kazooie, anyway.
I really wish Sierra had taken the same path, hand painted backgrounds with 3D models for Kings Quest would have looked something like Bravely Default does today.
https://images.nintendolife.com/8c22804858abd/bravely-defaul...
Obviously he wasn’t there for the tail end of things during the acquisitions and fraudulent period but what I found most interesting is how Sierra was bootstrapped in the first place.
Ken is a brilliant thinker and had the foresight to build a game engine that Roberta could plug and play her game content in because she admitted to not being a great coder.
Later Ken wanted his next generation games to be built as a virtual machine (The Sierra Creative Interpreter) which meant they only had to make the game once and build the VM for different architectures. Again a brilliant move.
Check his book out: https://kensbook.com/
Like Infocom did from the beginning with their Z-Machine VM.
The chapter on Sierra in Steven Levy's "Hackers" was much more engaging (in fact probably made me want to become a published game author).
Ken only mentions the Levy chapter in passing which is too bad — Levy did a fantastic job of painting a picture of the adolescent coding Mecca that Sierra was at that time. All night D&D, 2-liter's of Coke, coding, hot tubs and gaming....
https://store.steampowered.com/app/375440/HeroU_Rogue_to_Red...
Another favorite of mine was Conquests of Longbow. I think that one was a little more obscure?
The novelty of live video wore off pretty quickly once you started attempting to play the game.