The closest thing I know of is the Erlang/Elixir approach to program development. The BEAM VM that they're built on, is basically an instantiation of the actor programming model - a series of logical processes (services) that only communicate with each other through messages. Any state is held in an actor and you work with that state in an event driven way based on the messages you receive. I'll give a little peek at this below, but really you'd need to work with it to see how well it works at application scale.
In well architected Erlang/Elixir, most of your business logic will be written as pure functional code (which is gloriously easy to test), but then it is glued together at the boundary by GenServers (usually). GenServers are an abstraction over the BEAM primitives that makes the 'receive a message, update my state' thing very easy. The simplest handler might look like this:
def handle_call(:increment, _from, state) do
{:reply, state, state + 1}
end
Here state is a simple integer. When we receive the :increment message, we send back the current value and increment our local state. The way all this is wrapped up, the caller has an API that just looks like a function call which returns the value but the underlying architecture that you're working with is all event driven.